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NPC Generator

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Advanced [show]


Dayereth Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He wears bulky violet painted plate armor, and his gloved hand is found clutching a shortbow. His brown hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was born into a rich family. A gifted student he started as a Performer, but he got bored and became a Knight. He now owns his own business.

Motivation: To reunite with his absent mother; and doesn't want to be a knight and was forced into it by his family

Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Dayereth Brinker, Male Half-Elf Monk 9
Medium (5'4") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1600 gp. Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and auburn with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Raymond Hadley, Male Human Cleric 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Arcana +6, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nicor Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His dark red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Nicor grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicor Entropy, Male Tiefling Cleric 5
Medium (6'1") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Gold music box (1000 gp). Old masterpiece painting (800 gp).


Social Check DCs


Elysande Walcott, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. Her black hair has been sun bleached extensively. Her skin is flawless and her green eyes scan people very quickly.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Elysande grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Attractive, Adventurer, Religious. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Elysande Walcott, Female Human Cleric 3
Medium (4'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Roger Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and money/treasure

Flaws: Insomniac, Shy, Lazy. Bonds: Slave, Rich. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Roger Clinton, Male Human Monk 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. Sardonyx (60 gp).


Social Check DCs


Thamuz Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His white hair is matted, messy, and big. His fierce silver eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Religious, Mentor. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Thamuz Mockery, Male Tiefling Paladin 6
Medium (5'8") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Violet garnet (200 gp). Onyx (50 gp). Chalcedony (50 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Adley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. Her hair is brown and very short. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Giselle Adley, Female Human Wizard 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Athletics +5, History +6
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1300 gp. A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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