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NPC Generator

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Advanced [show]


Zûmug Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His silver hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Shy. Bonds: Rich, Adventurer, Religious. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Zûmug Gentry, Male Half-Orc Bard 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80000 cp. Alexandrite (900 gp). Hematite (10 gp).


Social Check DCs


Orla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a blue top hat and blue clothes. Her hair is chestnut, silky, and of moderate length. She has a dull look in her green eyes.

Personality: Orla is depressed about a lot of things. She tends to be a nihilist. She has all her life been fascinated with painting.

History: Born in the south to a Painter, Orla learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Painter. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels kind of lost in life.

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Orla Timbers, Female Gnome Cleric 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Athletics -1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Two Llamas Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear ponchos typically of a light pastel in addition to tight pants, and a wedding ring on her right hand. Her red fur is unkempt and raggedy. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Two Llamas hails from a village terrorized by illithids. From there she went from mercenary job to mercenary job. Some 9 years later her spouse died after the birth of her son. Heartbroken, Two Llamas never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Poor, Enemies, Adventurer. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Two Llamas Of Spirit, Female Tabaxi Warlock 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 14 (+2)18 (+4)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Just what you see.


Social Check DCs


Arnold Ramsay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. He wears his chestnut hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Arnold studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, In love. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Arnold Ramsay, Male Human Rogue 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Duvamil Dunben, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western woman wears blue leather gloves, a blue jacket, and tight pants. Her white hair is matted, messy, and big. Her eyes, though not visible through her cowl, are blue.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Duvamil Dunben, Female Gnome Expert 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 18 (+4)8 (-1)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs


Juliana Weston, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and wears brown painted combat armor at almost all times. She wears her hair in dreadlocks. Her fierce blue eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She got away from her former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Juliana Weston, Female Human Aristocrat 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Giant, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Traubon Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Traubon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Traubon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Traubon has worked very hard to control his curse. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Disease. Bonds: Military, Nature, In love. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Traubon Graybeard, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 900 sp. 1 Masterwork Artisan’s tools.


Social Check DCs

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