Kaladan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He keeps his black crest in a flapper bob. His eyes are gold and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: The child of northern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Immigrant, Rich. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Backpack.
Senteq Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a tan and grey robe with the hood down, and is pretty ugly. He keeps his auburn hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Sage, Senteq learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Sage for hire.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Extrovert. Flaws: Ugly, Cynical. Bonds: Job, Rich. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Common Melee.
Darrow Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to a criminal king-pin and mafia family Darrow was born on a far southern island where he grew up under the tutelage of his mother, an expert Glassblower. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic. Bonds: Enemies, Criminal record, Immigrant. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Raiann Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a fancy green dress. Her white crest is braided into rings. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Raiann isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She enjoys reading and quiet.
History: The child of a Bookbinder, who enjoyed hunting, Raiann was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of her brother; and she's looking for her big break
Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 16)
Armor Class 8
Hit Points 138 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
Possessions: 600 pp.
Anthony Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His white hair is greasy and uncared for. He has a dull look in his brown eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Giant, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
Possessions: Just what you see.
Krakhorn Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears white painted combat armor at almost all times. His red hair is kept up in a ponytail inside a small hat. He has violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: Krakhorn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels kind of lost in life; and to end his boredom
Ideals: Philantrophist. Flaws: Mundane, Depressed. Bonds: Poor. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 cp. Golden yellow topaz (700 gp).
Pushkrimp Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, black cloak. His auburn hair is unkempt and raggedy. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Retire the richest man in the east; and to be a roofer again
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Job. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 gp.
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