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Advanced [show]


Euron Strength, Male Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His red hair is knotted and matted. His fierce red eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Hunter, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.

Motivation: He wants revenge against giants; and to get a good night's sleep

Flaws: Insomniac, Hedonist, PTSD. Bonds: Poor, Enemies. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Euron Strength, Male Tiefling Aristocrat 12
Medium (5'9") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Investigation +7
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +7

Possessions: 1000 gp. White pearl (60 gp). Black opal (700 gp).


Social Check DCs


Isabella Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized violet coat. She is bristling with hidden weapons, mostly longswords and flails. She has red hair. She has gray eyes and a violet hat with a black feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her mother.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Criminal record. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Isabella Ariessus, Female Half-Elf Warlock 10
Medium (4'8") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 13 (+1)9 (-1)
Skills Athletics +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic, Druidic, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 180 pp. Moss agate (6 gp). Deep blue spinel (1000 gp). Malachite (6 gp). Bloodstone (20 gp). Fiery yellow corundum (700 gp). Black pearl (1000 gp). Lapis lazuli (6 gp).


Social Check DCs


Gilkass Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, green, dusty cloak. She has a slight overbite and is overall scrawny. Her brass crest is singed and shortened. She has a tattooed face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has all her life been fascinated with dancing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilkass took refuge in the old dungeon and found the beat up whip and armor she uses now. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and doesn't want to be a sculptor and was forced into it by her family

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Immigrant, Nature, Rich. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Gilkass Shestendeliath, Female Dragonborn Monk 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Gildmak Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely white suit with green socks and a vest with buckled shoes. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gildmak took refuge in the large cave and found the beat up sai and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Gildmak Brushgather, Male Halfling Rogue 4
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)7 (-2) 13 (+1)9 (-1)
Skills History +0, Investigation +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Onyx (40 gp). Rose (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears his auburn hair down. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Entrepeneur, Athletic. Bonds: Nature, Mentor, Adventurer. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Peter Heiser, Male Half-Elf Barbarian 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Gaaki Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear ponchos typically of a light white in addition to tight pants. Her hair is white and very short. Her face is scarred and worn.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Gaaki Winterbourne, Female Half-Orc Adept 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 50 pp. Sardonyx (50 gp). Blue quartz (16 gp). Rock crystal (50 gp). Jasper (50 gp). 2 Alchemist’s fire.


Social Check DCs


Cecily Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy yellow dress. She is bristling with hidden weapons, mostly flails and crossbows. She has a long golden ponytail with little hanging trinkets. Her hazel eyes dart from person to person.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. The war was a terrible time for her, and Cecily does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Depressed, Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Cecily Teinithra, Female Half-Elf Monk 5
Medium (4'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 6000 sp. 1 Spyglass. 1 Healer’s kit. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs

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