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NPC Generator

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Advanced [show]


Geoffrey Hadley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is drawn into a tight pony tail with a rose scrunchie. His fierce green eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Geoffrey studied abroad. After coming to the age of reason, Geoffrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of illithids

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Poor. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Hadley, Male Human Fighter 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)6 (-2) 13 (+1)11 (+0)
Skills Animal Handling +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp. Zircon (30 gp).


Social Check DCs


Trail Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His fur, while still mostly lavender, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Trail will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Extrovert, Justice. Bonds: Attractive, Rich, Military. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Trail Of Storm, Male Tabaxi Fighter 5
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)8 (-1) 13 (+1)19 (+4)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Red garnet (50 gp). Aquamarine (700 gp). Obsidian (11 gp).


Social Check DCs


Bimpnottin Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tight fitting tan shirt and pants. She has a long black ponytail with little hanging trinkets. She wears an eyepatch.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a very good compulsive liar and kleptomaniac.

History: She was born to loving parents in a slum to the north. When Bimpnottin reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Poor, Military. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Bimpnottin Gimlen, Female Gnome Paladin 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Arnold Hale, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: He comes from a rich eastern family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Lazy, Fearful. Bonds: Rich. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Hale, Male Human Bard 6
Medium (5'6") Human, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 15 (+2)7 (-2)
Skills Performance +1, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Juliana Langley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of brigands once and for all.

History: Juliana lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Priest, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Persistence. Bonds: Attractive, Enemies, Family. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Juliana Langley, Female Human Fighter 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)9 (-1) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Tethren Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes are white.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Nature, Mentor. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Tethren Elusive, Male Tiefling Druid 12
Medium (5'1") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: Black pearl (1100 gp). White pearl (140 gp). Amethyst (140 gp). Bloodstone (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his left hand. His hair is always cut to a buzz. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 4 years old his parents immigrated from the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: In love, Immigrant, Military, Adventurer. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Arumawann Musgraben, Male Gnome Warlock 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 10 pp. Blue quartz (8 gp). 1 Breastplate.


Social Check DCs

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