Jillian Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red clothing when she does not wear armor. She carries a battered nunchaku and tarnished shield as well. Her hair is silver and very short. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Sellsword father left her crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jillian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 150 gp.
Arnold Everleigh, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. With a patchy golden beard and wild golden hair. This gray eyed northerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion
Ideals: Optimist, Logical. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Nogu Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is generally well dressed albeit a few years behind the times. She is an epitome of beauty. Her hair is short and black. She wears round tiny glasses practically rammed into her face.
Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Logical. Bonds: Attractive, Job, Rich, Slave. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp.
Theren Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue cloak and cross-gartered grey stockings, and a wedding ring on his right hand. His golden hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Theren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family.
Flaws: Greedy. Bonds: In love, Family, Poor, Criminal record. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1200 gp. Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (200 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ortegar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. He has shaved his head bald. This gray eyed easterner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ortegar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Attractive, Nature. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Dwarven, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. Chalcedony (50 gp). Rhodochrosite (4 gp). Black pearl (500 gp). Black pearl (500 gp). 1 Minor magic item.
Azza Victory, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she sports green clothing, slightly heavier than average wear. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are red.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can't help but pocket interesting objects she comes across
History: Gifted from a young age, Azza studied abroad. Like her mother and her brother before her, after school she went straight into learning to become a Healer. Being a Healer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Depressed. Bonds: Criminal record, Job, Adventurer. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Freshwater pearl (12 gp). Moonstone (20 gp).
Hadarai Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He keeps his auburn hair in a flapper bob. His brown eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Marshal for hire.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Selfish. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!