Ur-Lasu Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He sports a long black beard, and similarly colored long hair. He has green eyes and a white hat with a yellow feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Mercenary profession.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 49 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +8
Possessions: 1000 pp. Carnelian (50 gp). Aquamarine (900 gp). Freshwater pearl (16 gp). Azurite (16 gp). Hematite (16 gp). Chalcedony (50 gp). Red-brown spinel (100 gp). Deep blue spinel (900 gp). 1 Medium magic item.
Seddit Music, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fancy green dress. She has a slight overbite and is overall scrawny. She keeps her long dark red hair kept up in a rat tail. Her gold eyes peer out from beneath her Stetson green hat.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of western immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Knight.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Ideals: Impeccable, Professionalism. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Lûgdash Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a small bristly mustache and wavy auburn hair. He has several tiny amethyst earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Rich, Religious. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 53 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (180 gp). Solid gold idol (600 gp). Old masterpiece painting (1600 gp). Silver chalice with lapis lazuli gems (180 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item.
Corkitron Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, blue shirt, and yellow tie. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His eyes are gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich eastern family. Through the years after Corkitron was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Corkitron's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 16
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 20 (+5) | 10 (+0) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 16000 cp. Amethyst (140 gp). Red spinel (140 gp). 1 Chain shirt. 1 Banded mail. 1 Half-Plate.
Armara Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her red hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.
Motivation: To get a good night's sleep.
Ideals: Opinionated, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp.
Three On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Animal Trainer. She has dyed her greying white fur a little too much giving a sharp white color. Her eyes are green and catlike.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Three has worked very hard to control her curse. She has drifted from career to career and currently works as a Animal Trainer.
Motivation: She uses money and sex appeal to get what she needs; and she'd like to take her coworkers down a peg
Flaws: Disease. Bonds: Job, Attractive, Immigrant, Rich. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 97 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 2000 gp. Sard (20 gp). Zircon (20 gp). Onyx (20 gp). Chrysoprase (20 gp). Azurite (16 gp). Azurite (16 gp). Azurite (16 gp). Blue quartz (16 gp). Banded agate (16 gp). Sard (20 gp). Alexandrite (1500 gp). Onyx (20 gp). Carnelian (20 gp).
Kriv Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His crest is short and brass. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small island village. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Optimist, Professionalism. Bonds: Nature, Adventurer. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
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