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NPC Generator

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Advanced [show]


Hupe Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Actor.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Selfish, Disease. Bonds: Job, Rich. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Hupe Thorngage, Male Halfling Ranger 12
Small (3'2") Halfling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 200 pp. Eye agate (7 gp). Alexandrite (300 gp). Freshwater pearl (7 gp). Chrysoprase (50 gp). Brown-green garnet (140 gp). Freshwater pearl (7 gp). Malachite (7 gp). Eye agate (7 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying red crest a little too much giving a sharp red color. His gold eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born at the edge of vast desert. A gifted student he started as a Herbalist, but he got bored and became a Merchant. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and to be a herbalist again

Flaws: Antagonistic. Bonds: Criminal record, Nature, Job, Rich. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Baradad Turnuroth, Male Dragonborn Bard 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)15 (+2) 17 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 50 gp.


Social Check DCs


Barendd Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His hair is silver, silky, and of moderate length. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Artistic. Flaws: Impulsive. Bonds: Adventurer, Attractive. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Barendd Brawnanvil, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 6 (-2)13 (+1)
Skills History +3, Insight +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tiaathque Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is slicked back into a classic pompadour. She is baby faced.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a island tribe. She married young, but lost her spouse to brigands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and revenge

Flaws: Ugly, Depressed. Bonds: Enemies, Religious, Nature, Job. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tiaathque Dalanthan, Female Elf Bard 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Nordak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of gnolls once and for all.

History: Nordak was raised in a hard working conservative environment. When Nordak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Military. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Nordak Daerdahk, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 200 pp. Violet garnet (900 gp). Hematite (11 gp). Zircon (40 gp). Red spinel (80 gp). Violet garnet (900 gp). Bloodstone (40 gp). White pearl (80 gp). Deep blue spinel (900 gp). Jasper (40 gp).


Social Check DCs


William Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He prefers to wear brown pants and tee shirts. His chestnut hair is still thick. His amber eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: William was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has worked as a Sculptor like his father before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

William Trowbridge, Male Human Commoner 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Arcana +4, Performance +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Jet (80 gp). Rock crystal (70 gp). Blue sapphire (900 gp).


Social Check DCs


Oriax Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a grey scarf. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He keeps his purple hair in a flapper bob. His face is scarred and worn.

Personality: Oriax is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oriax Fate, Male Tiefling Wizard 14
Medium (6'10") Tiefling, Neutral Good (CR 14)
Armor Class 11
Hit Points 46 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 13 (+1)19 (+4)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 100 pp. Blue star sapphire (900 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs

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