Gilthur Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear brown pants and tee shirts. He has a small bristly mustache and wavy brown hair. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Gilthur studied abroad. After coming to the age of reason, Gilthur took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by giants. Gilthur was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Enemies. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Oskar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His auburn hair is matted, messy, and big. He has green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Oskar was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 5000 sp. 1 Minor magic item.
Cask Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His orange fur is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Cask would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Cask was born with his mother's beautiful face. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Disciplined. Bonds: Slave, Attractive, Military, Family. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 21 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears just a pastel suit. Her cinnamon fur is singed and shortened. Her green eyes are passionate and lively.
Personality: She is overprotective of those who hire her services. She is a great chef.
History: From birth she was tutored by a cruel and relentless mentor. Her divine abilities were realized during a raid on her village. Now she works as a poetry tutor during her time off.
Motivation: Wishes to resurrect an old love; and to clean up the streets
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Mentor. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Thieves’ tools.
Gadreel Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple black robe with pastel stripes complete with hood. She keeps her purple hair in a flapper bob. Her ears are large.
Personality: Overbrimming with self-confidence, Gadreel isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is lazy, self-centered, vain, and jealous.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son
Ideals: Impeccable. Flaws: Ugly, Selfish, Antagonistic. Bonds: Family. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 3000 sp. Tiger eye turquoise (6 gp). White pearl (140 gp). 1 Minor magic item.
Trym Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He usually wears his grey robe and has his hammer always slung over his shoulder, marred by teas. His hair is golden and curly. His hazel eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born several months after his father was called into army service. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Ugly, Depressed, Racist, Fearful. Bonds: Military. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Blue quartz (11 gp).
Quelenna Othronus, Female Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is generally shirtless and showing off her tattooed chest. Her red hair has been sun bleached extensively. Her eyes are gray and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is a Doppelganger in disguise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To clean up the streets; and she'd like to take her coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Mentor, Guardian. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
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