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NPC Generator

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Advanced [show]


Mishann Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her crest is short and blue. She tend to wears goggles to shield her eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants she idolized her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Rich, Immigrant. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Mishann Wystongjiir, Female Dragonborn Cleric 8
Medium (6'5") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 17 (+3)13 (+1)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Nurkara Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many blue ritualistic tattoos. She sports brown clothing, slightly heavier than average wear. Her golden hair is wavy and long. Her ears are large.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nurkara is combative with any and all who dare try her patience in the slightest.

History: The child of a Knight, who enjoyed hunting, Nurkara was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nurkara Silverstone, Female Dwarf Bard 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs


Eggren Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. Her brass crest is lengthy. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. She receives visions of the future at random moments

History: Eggren was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. She struck the Cartwright job and began her own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Poor, Job, In love. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Eggren Daardendrian, Female Dragonborn Rogue 7
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Performance +5
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is long and unkept. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Tailor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Ghaliver Brightmoon, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her red hair is heavily combed to the left. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She plays an instrument quite well.

History: She was raised in a plains tribe. Her father was a mechanic, and taught her how to fix just about anything. She has never given up on her poetry dream.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Artistic, Persistence. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Spy

Voice: Whispers

Attributes [hide]

Helja Burrowfound, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Disguise kit.


Social Check DCs


Gerbo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large blonde tufts of hair around his ears. He has hazel eyes.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Gerbo Wildwander, Male Gnome Adept 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Cloak Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a red scarf. He carries a battered pickaxe and tarnished spear as well. His long yellow fur is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Cloak grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has passion for adventuring and risk

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Cloak Of Wine, Male Tabaxi Ranger 8
Medium (5'11") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 6 (-2)15 (+2)
Skills Investigation +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 gp.


Social Check DCs

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