Mardred Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a grey costume with the symbols of luck on her torso. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: A skeptical and narcissistic woman, Mardred's first love is herself. Her second love is also herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the west to a Carpenter, Mardred learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist, Secretive. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 280 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).
Vondal Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He has blue eyes.
Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Disease, Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1500 sp. 1 Masterwork manacles.
Greeba Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. Her black hair is thinning but still full. Her gray eyes peer out from beneath her top white hat.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When she was but 3 years old her parents immigrated from the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Immigrant, Rich. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 78 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (500 gp). Jeweled gold crown (3000 gp). Golden circlet with four aquamarines (1000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oda Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, blue, dusty cloak. Her red hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Butcher like her mother before her.
Motivation: Her religion dominates her actions; and to find somewhere to settle down
Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Gilkass Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fancy green dress. She is physically well-built. Her bronze crest is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with music.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She inherited the family business which she has now maintained for 11 years.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Tomi Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He carries a battered sickle and tarnished morningstar as well. He wears a broad hat to cover his moderate length red hair. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Infernal, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Xappan Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Optimist. Flaws: Insomniac, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
