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NPC Generator

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Advanced [show]


Purban High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His golden hair is still thick. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.

History: The child of western immigrants he idolized his father. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Criminal record, Enemies. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Purban High-hill, Male Halfling Warrior 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 200 gp. Lapis lazuli (6 gp). Fiery yellow corundum (1500 gp). Star rose quartz (80 gp). Moss agate (6 gp).


Social Check DCs


Lewis Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fisher. He has a slight overbite and is overall scrawny. His hair is black and curly. He has violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tailor again; and he's looking for his big break

Ideals: Disciplined, Joker. Bonds: Poor, Job, Adventurer. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Lewis Qualanthri, Male Half-Elf Cleric 4
Medium (5'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. Amber (160 gp). Smoky quartz (60 gp). Jade (160 gp). Moonstone (60 gp). 1 Minor magic item.


Social Check DCs


Thamuz Patience, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. He has styled his purple hair well, parting it to the right. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother.

Flaws: Ugly, Terse, Forgetful. Bonds: Immigrant. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Thamuz Patience, Male Tiefling Rogue 11
Medium (6'9") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 46 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)17 (+3) 16 (+3)11 (+0)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4

Possessions: 270 pp.


Social Check DCs


Barbena Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses in grey turtlenecks beneath a white coat with black slacks. Her chestnut hair is matted, messy, and big. She wears a mask on her face.

Personality: Eccentric and domineering, Barbena will drive conversation. She is a font of random trivia from the lore and stories she has discovered

History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Barbena Trollbleeder, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Athletics +1, History +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Bertram Denholm, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: He is a Succubi in disguise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Denholm, Male Human Paladin 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Aura In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her rapier. She has dyed her greying red fur a little too much giving a sharp red color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aura speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Around other people she will do her best to conceal her emotions and appear jolly.

History: Aura was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Layabout. She now owns her own business.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Aura In Shadow, Female Tabaxi Adept 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2400 gp.


Social Check DCs


Stacee Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dark leathers with embroidery. Her hair is red, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. A gifted student she started as a Server, but she got bored and became a Assassin. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent mother; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Stacee Smoothhands, Female Halfling Rogue 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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