Virra Reese, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a white middle class family as the only child. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She became a Laborer soon after.
Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Job, Immigrant. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 32000 sp. Sard (50 gp). Rhodochrosite (7 gp). 1 Minor magic item.
Maagog Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears bulky green painted plate armor. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Jarsali Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. Her skin is also unnaturally pale. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a necromancer, Jarsali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Jarsali was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Jarsali's mother didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Sutha Preston, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. She wears her hair in dreadlocks. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud; and to clean up the streets
Flaws: Disease, Ugly. Bonds: Religious, Enemies, Guardian. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Eloise Enfield, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. She keeps her long white hair kept up in a rat tail. Her gray eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Born to a pair of adventurers, Eloise grew up listening to her father's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Optimist, Artistic. Bonds: Slave, Family, Adventurer. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 340 gp.
Dûgz Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of his god on his torso. He is portly but not overly obese. He wears a broad hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.
History: Born in the north to a Carpenter, Dûgz learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He then took over the family business and is one of the better Carpenter for hire.
Motivation: To end his boredom; and further expansion of business
Flaws: Antagonistic, PTSD, Mundane. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 44 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 3d8+5, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 800 gp.
Fulbar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His chestnut hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He can't help but pocket interesting objects he comes across
History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He desires power and/or immortality; and he's looking for his big break
Bonds: Attractive, Guardian, Criminal record, Nature, Poor, Adventurer. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 69 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 350 pp. Carnelian (40 gp). Amber (150 gp). Aquamarine (800 gp). Rhodochrosite (10 gp). Banded agate (10 gp). Fiery yellow corundum (700 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
