Anne TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. Her hair is long and white with streaks of black, and is pulled back with small red clips. Her green eyes dart from person to person.
Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Knight profession.
History: When she was but 8 years old her parents immigrated from the north. Like her mother and her sister before her, after school she went straight into learning to become a Scribe. She's also a talented Knight, but doesn't like to broadcast it.
Motivation: To be a Knight again; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 22 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Arava Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a green suit, blue shirt, and yellow tie. Her long blue crest is drawn into a two foot long braid. Her eyes are red and catlike.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She plays an instrument quite well.
History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Athletic, Artistic. Bonds: Adventurer, Religious, Mentor. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 14)
Armor Class 9
Hit Points 103 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
Possessions: 1000 gp. Rock crystal (70 gp). Violet garnet (1000 gp). Blue quartz (13 gp). Eye agate (13 gp). 1 Medium magic item.
Thervan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A 5'5" western man, he is wearing colorful clothing, dressed as a Servant. His red hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Servant, Thervan learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He then took over the family business and is one of the better Servant for hire.
Motivation: He is a bit of a kleptomaniac; and to be a sculptor again
Ideals: Justice, Gifted. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 3 (-4) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Joser Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a long brown beard with little hanging trinkets. His eyes are gray and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Doctor business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Optimist. Bonds: Job, Attractive. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Right-Handed Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin blue vertical stripes and violet pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His fur is short and orange. His hazel eyes lackadaisically let the world flow into them.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Racist, Secretive. Bonds: Poor, Job. Occupation: Bookbinder
Voice: Timid voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 100 sp.
Rurik Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Rurik lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic. Flaws: Selfish, Impulsive. Bonds: Family, Religious. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Kite Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His cinnamon fur is unkempt and raggedy. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. Through the years after Kite was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kite's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kite and his spouse have recently divorced.
Motivation: To prove his worth to the world.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Military. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
