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NPC Generator

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Advanced [show]


Phann Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this woman dresses well, typically a more casual-formal manner. Her long brown hair is drawn into a two foot long braid. Her eyes are violet.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Fighting. Bonds: Attractive, Adventurer, Religious. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Phann Ostoroth, Female Elf Monk 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)17 (+3) 13 (+1)14 (+2)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Emeny Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a yellow suit, tan shirt, and red tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is heavily combed to the right. Her hazel eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a very good compulsive liar and kleptomaniac.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Athletic. Bonds: Attractive, Criminal record, Rich. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emeny Jacobs, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp. 1 Silk rope.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel tunic with yellow highlights, and long blue pants that bunch up around his shoes. He keeps his red fur in a pixie cut. His copper eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. When Windy reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Flaws: Ugly, Mundane. Bonds: Job, Nature, Military, Enemies. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Windy Timber, Male Tabaxi Rogue 7
Medium (6'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Sapphire pendant on gold chain (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her golden hair down. Her eyes are blue and catlike.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered singing. She's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Artistic. Bonds: Rich, Enemies, Job, Attractive. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Yvonne Iathrana, Female Half-Elf Bard 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. Freshwater pearl (16 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Warryn Welber, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is slicked back into a classic pompadour. His brown eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Hunter mother left him crippled. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Warryn Welber, Male Gnome Cleric 10
Small (3'2") Gnome, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)7 (-2) 11 (+0)10 (+0)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 70 pp. Amethyst (130 gp). Smoky quartz (40 gp). Amethyst (130 gp). Rhodochrosite (7 gp). Black pearl (1400 gp). Tourmaline (130 gp).


Social Check DCs


Fenriz Principle, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His fierce black eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Fenriz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Fenriz Principle, Male Tiefling Fighter 8
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Jeweled gold crown (2000 gp).


Social Check DCs


Medrash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He is portly but not overly obese. He wears his silver crest up. His eyes, though not visible through his cowl, are gold.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a white middle class family as the only child. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To reunite with his absent father; and many goblins want him driven away

Flaws: Insane, Mundane, Fearful. Bonds: Enemies, Family. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Medrash Bhenkumbyrznaax, Male Dragonborn Monk 6
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills History +6, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Auran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 900 gp. Blue star sapphire (500 gp).


Social Check DCs

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