Nissa Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This western woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her golden hair is knotted and matted. Her face is scarred and worn.
Personality: Nissa is depressed about a lot of things. She tends to be a nihilist. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.
History: Born to a Jeweler, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item.
Windy Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white fur is thinning but still full. Her skin is flawless and her copper eyes scan people very quickly.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the north, but her parents moved at a very young age to the south. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Immigrant, In love, Criminal record. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Seebo Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his shortbow always slung over his shoulder. He has a moderate pudge and is not very fit. His white hair is braided into rings. He has a dull look in his blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: When he was but 8 years old his parents immigrated from the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.
Motivation: He's in love; and he wants to get laid
Ideals: Philantrophist. Bonds: Immigrant, In love, Has a crush. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1100 gp. Eye agate (9 gp). Blue quartz (9 gp). Peridot (50 gp). Bloodstone (50 gp). Malachite (9 gp). Bloodstone (50 gp).
Heward Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of magic around his neck, and a sickle on his belt. He sports a flattop hair cut. He has blue eyes and a yellow hat with a blue feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born several months after his father was called into army service. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp.
Beatrice Beitz, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dark leathers with embroidery. Her hair is golden and very short. She wears crescent spectacles with a black brim.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A powerful wizard made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Performer like her mother before her.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult.
Ideals: Athletic, Disciplined. Bonds: Job, Mentor, Military. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Blue quartz (6 gp).
Názkûga Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He has the majority of his body covered in plate. He has a hunchback. He has wavy black hair. He has a dull look in his hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted martial powers by his dying brother.
Motivation: To unite with his brother; and to reunite with his absent mother
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 24000 cp. 1 Minor magic item.
Conrad Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large yellow mantle and cape that has been intricately interwoven into his grey robe. With a patchy blonde beard and wild blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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