Maiathah Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'11" western woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has no hair. Her eyes are likewise green.
Personality: Always inclined to offer people food she seems plenty friendly. She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Military, Rich. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Infernal, Dwarven, Gnome, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp. Azurite (4 gp). White opal (1200 gp). Banded agate (4 gp). Chalcedony (70 gp). Moss agate (4 gp). Deep blue spinel (900 gp).
Theobald Hallewell, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy red hair. His green eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Half-Orc culture. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Gifted. Flaws: Racist, Insane, PTSD. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp.
Breena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tan trousers with white and grey striped suspenders. She wears various colorful collared shirts. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She exudes charisma. She is a tour de force of persuasion. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Breena is combative with any and all who dare try her patience in the slightest.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants revenge against gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Nimble Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear brown tank tops with blue pants and is in decent physical shape. His long yellow fur is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He feels kind of lost in life; and to be a roofer again
Flaws: Insomniac, Disease, Depressed. Bonds: Job, Adventurer. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 80 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2400 gp. Aquamarine (200 gp). Zircon (70 gp). Black pearl (200 gp). Blue quartz (6 gp). Alexandrite (200 gp). Rich purple corundum (500 gp).
Eva Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports black long hair. Her eyes are likewise violet.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Apothecary mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A rival would like her out of the picture; and she's repulsed by the pc
Flaws: Antagonistic, Selfish, Disease. Bonds: Poor. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp. Jet (110 gp). 1 Minor magic item.
Thorpe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Cartwright. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.
Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.
History: Thorpe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and to be a courier again
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp.
Ghaliver Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear white pants and tee shirts. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a slaver, Ghaliver was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Ghaliver reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Addict. Bonds: Attractive, Job, Mentor, Military. Occupation: Priest
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1200 gp. Jeweled anklet (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Solid gold idol (900 gp).
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