Jebeddo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting blue shirt and pants. His moppish brown hair is in a traditional bowl cut. He has blue eyes.
Personality: Aggressive, abrasive, and angry, Jebeddo embodies much of what other species detest in the Gnomes. He would rather hide behind his crafts than deal with other people.
History: The child of a Apothecary, who enjoyed hunting, Jebeddo was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, Poor. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 1000 sp. 1 Minor magic item.
Tûkâ Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male wears a white cloak and cross-gartered grey stockings. He is tall, broad shouldered and powerfully built. He keeps his black hair in a pixie cut. He wears a mask on his face.
Personality: He has always had a great fascination with Dwarven culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A powerful necromancer made him what he is. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Optimist, Persistence. Flaws: Racist. Bonds: In love, Mentor. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon.
Mindartis Firahel, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man tends to wear a tan poncho over his likewise colored trousers and shirt. His white hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Mindartis wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.
History: Mindartis lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his sister to traveling adventurers.
Ideals: Disciplined, Gifted. Flaws: Addict, PTSD. Bonds: Family. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2 Smokesticks.
Panana Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a club. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants her found; and she is not mentally stable, and does not behave rationally
Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp. 1 Masterwork Musical instrument.
Brottor Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright brown suits and hats. His tied-back hair is golden. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.
History: His father raised him in a mountain cabin. He worked as a nervous Masseuse and found it very stressful. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Bonds: Attractive, Religious, Nature, Job. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Blue star sapphire (1300 gp).
Hubert Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He also has developed a complete distrust of the Farmer profession.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and further expansion of business
Ideals: Artistic. Bonds: Attractive, Job, Military, Religious. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Fenriz Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair is short and brown. His eyes are white and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Fenriz studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying brother.
Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it
Ideals: Passionate, Gifted. Flaws: Ugly, Lazy. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp. Moss agate (14 gp). Chrysoberyl (150 gp). Chrysoberyl (150 gp). Banded agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!