Himo Aloro, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his chestnut hair. He has a dull look in his amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Attractive. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp.
Mindartis Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many white ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur, Philantrophist. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 sp. Brown-green garnet (110 gp). Jet (110 gp).
Fallthra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dark leathers with embroidery. Her black hair is matted, messy, and big. Her hazel eyes dart from person to person to random spaces in the air.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of eastern immigrants she idolized her father. Over the years she perfected her riding and shooting skills. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister
Flaws: Ugly, Emotional. Bonds: Family, Immigrant, Nature. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 56 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1300 gp. 1 Minor magic item.
Cloud Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her fur is cinnamon, silky, and of moderate length. Her eyes are amber and catlike.
Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: To prove her worth to the world; and to reunite with her old friends
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Adventurer, Poor. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Blossom Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of death around her neck, and a nunchaku on her belt. She has a long black ponytail with little hanging trinkets. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She snorts whenever she laughs or is feeling confident. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful brothel owner made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Fearful, PTSD. Bonds: Mentor. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 3000 sp.
Shadow Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His red fur is still thick. His fierce green eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Shadow was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Animal Trainer like his father before him.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.
Ideals: Passionate. Flaws: Ugly. Bonds: Military, Job. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 93 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Elven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1000 gp. Black pearl (800 gp). Golden yellow topaz (800 gp). Bloodstone (40 gp). Fiery yellow corundum (800 gp). Lapis lazuli (5 gp). Jasper (40 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Virra Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. Her tied-back hair is golden. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Virra hails from a village terrorized by brigands. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by brigands. Virra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Revenge.
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1800 gp. Aquamarine (1500 gp). Blue quartz (9 gp).
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