Aasathra Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. Her rusty crest is greasy and uncared for. Her ears are large.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in the west. Through the years after Aasathra was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Aasathra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Shy, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 90000 cp. Zircon (50 gp).
Kairon Heal, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is heavily combed to the left. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 11000 sp. Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Kensley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is still thick. Her gray eyes are passionate and lively.
Personality: She likes to make people angry or surprised. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich eastern family. She helped her mother out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and expand her business
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1300 gp. 1 Minor magic item.
Morana Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.
History: Born in a small village she learned the ways of the warrior from her father. Morana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Morana decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: She has comitted a past crime that haunts her to this day; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Criminal record. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Maynild Nibley, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length blonde hair. She has a dull look in her blue eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born at the edge of vast desert. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To end her boredom; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Secretive, Mundane. Bonds: Nature, Military. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Azdûsh Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears dark leathers with embroidery. He has a hunchback. His black hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Animal Trainer
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork studded leather.
Dustin Tinley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. He wears his white hair down. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Philantrophist, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 270 gp. Obsidian (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!