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NPC Generator

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Advanced [show]


Egelina Tickle, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, grey cloak. She keeps her long white hair kept up in a rat tail. Her eyes are green and beady.

Personality: Her tongue was cut out and she uses sign language. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was a Junk Dealer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Ugly, Disease, PTSD. Bonds: Criminal record. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Egelina Tickle, Female Human Aristocrat 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Bernard Dumph, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he dresses well, typically a more casual-formal manner. His hair is short and golden. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Flaws: Selfish. Bonds: Attractive, Enemies, Rich, In love. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Bernard Dumph, Male Human Expert 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 21 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length white hair. His eyes are black.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the south. Zepar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Disciplined, Justice, Entrepeneur. Bonds: Immigrant, Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Zepar Ennui, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bryseis Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. Her silver hair, when down, is lengthy. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.

History: When she was but 6 years old her parents immigrated from the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.

Motivation: She has money and likes to spend it.

Ideals: Gifted, Professionalism. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Bryseis Destiny, Female Tiefling Wizard 3
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)18 (+4) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 20000 cp.


Social Check DCs


Quelenna Hanali, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. She has a moderate pudge and is not very fit. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She will rave to anyone who will listen. She works hard and plays hard.

History: Quelenna was born the youngest of three triplets. Like her father and her brother before her, after school she went straight into learning to become a Sailor. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist, Mundane. Bonds: Family, Job. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Quelenna Hanali, Female Elf Wizard 5
Medium (4'11") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp. Freshwater pearl (9 gp). Bloodstone (80 gp). Eye agate (9 gp).


Social Check DCs


Dara Berevan, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her blonde hair is cut jaggedly and amateurishly. She has violet eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She inherited the family business which she has now maintained for 3 years.

Motivation: Retire the richest woman in the west; and expand her business

Ideals: Opinionated, Justice, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Dara Berevan, Female Elf Adept 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. White pearl (160 gp).


Social Check DCs


Elizabeth Marleigh, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears grey cloth garments or leather armor. Her chestnut hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Calm and collected, she is a well trained Soapmaker. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. Elizabeth was born on a far western island where she grew up under the tutelage of her father, an expert Soapmaker. She struck the Soapmaker job and began her own company from there.

Motivation: Sabotage a competitor.

Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Elizabeth Marleigh, Female Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Hematite (14 gp).


Social Check DCs

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