Sorath Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears suspenders and black workpants. Her shirt is pastel, and she wears a heavy black leather apron most of the time. Her dark red hair is braided into rings. She has gleaming, smiling silver eyes.
Personality: Sorath is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sorath was born in the south. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Extrovert, Justice, Persistence. Bonds: Criminal record. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Drifting Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is generally shirtless and showing off her tattooed chest. Her fur, while still mostly cinnamon, has prominent grey streaks. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the south to a Ruler, Drifting learned a great deal about her mother's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She then took over the family business and is one of the better Ruler for hire.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job, Rich, Military. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 30 pp.
Whurdred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'2" and wears a faded coat and loose pants complete with small hat. She has styled her brown hair well, parting it to the left. Her violet eyes peer out from beneath her small brown hat.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is a great chef.
History: She was born the only child of a wealthy merchant. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted psionic powers by her dying sister.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 52 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 90 pp.
Lia Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. She keeps her golden hair in a pixie cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She has a small toy that she constantly fidgets with.
History: Lia was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She left for the west, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Addict. Bonds: Attractive, Job, Family, Immigrant. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 40 gp. Large well-done wool tapestry (300 gp).
Erky Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a tan suit, grey shirt, and tan tie. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and to reunite with his absent father
Flaws: Greedy, Disease. Bonds: Military, Job, Family. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Iolite (70 gp). Freshwater pearl (13 gp). Freshwater pearl (13 gp).
Cloud Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He keeps his lavender fur in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 16)
Armor Class 10
Hit Points 84 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 18
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
Possessions: 2000 gp. Red spinel (130 gp). Citrine (80 gp). Golden yellow topaz (600 gp). Obsidian (5 gp). Sard (80 gp).
Mishann Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a custom-built plate barding that's adorned with green lining and desert motifs. She keeps her long scarlet crest kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Mentor, Attractive. Occupation: Ruler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
