Phelaia Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear green tank tops with grey skirt. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: Phelaia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.
History: Phelaia was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new performer responsibilities is difficult
Ideals: Impeccable, Pacifist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Elven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gildmak Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears a simple white robe with blue stripes complete with hood. His right leg appears badly burned and disfigured. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He feeds upon the attention of others.
History: Gildmak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Poor. Occupation: Soapmaker
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 13)
Armor Class 12
Hit Points 47 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Murook Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. She has a long black ponytail with little hanging trinkets. Her eyes are hazel and she is always smoking a pipe.
Personality: Prone to second guessing herself, she comes off as nervous. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: The child of eastern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.
Motivation: Regain custody of her son.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 60 gp.
Gargax Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest, while still mostly red, has prominent grey streaks. His gold eyes lackadaisically let the world flow into them.
Personality: Gargax wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Laborer soon after.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Disciplined, Logical. Bonds: Religious, Immigrant, Job. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 17)
Armor Class 11
Hit Points 134 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 2 | 1 |
Possessions: 9000 gp. Smoky quartz (50 gp). Red-brown spinel (100 gp). Obsidian (10 gp). Rhodochrosite (10 gp).
Veit Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a brown and green handkerchief worn on his left side. His hair is golden and curly. He has gleaming, smiling green eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: A strong sense of loyalty to Human people; and to unite with his sister
Flaws: Racist. Bonds: Attractive, Has a crush, Nature, Family. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 50000 cp. Golden yellow topaz (900 gp). Rhodochrosite (9 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a faded coat and loose pants complete with Stetson hat. He keeps his yellow fur in a pixie cut. He has gleaming, smiling yellow eyes.
Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Cask was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business; and he feels threatened by others
Flaws: Ugly, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Serpent Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light pastel in addition to tight pants. He has moderate length beige fur. His blue eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Blacksmith, who enjoyed hunting, Serpent was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is searching for what he claims is his rightful reward.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Guardian, Criminal record, Nature, Adventurer. Occupation: Bookbinder
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 13)
Armor Class 13
Hit Points 87 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: A delicate brass dragon egg (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Jeweled gold crown (6000 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (500 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
