Pelt Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy gray fur. His thin eyebrows rest above his beady hazel eyes.
Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pelt took refuge in the old dungeon and found the beat up sickle and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 6 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver chalice with lapis lazuli gems (90 gp). Sapphire pendant on gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a broad hat to hide her balding. Her eyes are hazel and beady.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.
History: When she was but 7 years old her parents immigrated from the north. Flame was born on a far northern desert where she grew up under the tutelage of her mother, an expert Doctor. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Terran, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp.
Sorath Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. She wears a feathered hat to hide her balding. She has silver eyes and a black hat with a green feather.
Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sorath took refuge in the old dungeon and found the beat up trident and armor she uses now. She has achieved small success as a Sage.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Insomniac. Bonds: Guardian, Nature, Job, Criminal record. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 7000 sp.
Cumpen Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair is slicked back into a classic pompadour. Her eyes are a pleasant hazel.
Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. As long as the job gets done she does not care how it got done.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She is searching for what she claims is her rightful reward.
Motivation: To settle down with her crush; and obtaining odd cultural human artifacts is her passion
Ideals: Professionalism. Bonds: Has a crush, Nature, Adventurer, Rich. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Banded mail.
Goroth Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long brown hair is drawn into a two foot long braid. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.
History: He got into the Tanner business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 49 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Cecily Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many grey ritualistic tattoos. She likes to wear ponchos typically of a light violet in addition to tight pants. Her chestnut hair is well kept. She wears crescent spectacles with a black brim.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Cecily grew up listening to her father's many stories. Cecily was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cecily decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She then took over the family business and is one of the better Scribe for hire.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to clean up the streets
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job, Guardian. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp.
Eida Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A 3'1" western woman, she wears a white shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her brown eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. She also hits on women, regardless of circumstances.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and wants to work out more often
Ideals: Athletic. Flaws: Hedonist. Bonds: Has a crush, Criminal record, Adventurer. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 42 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (900 gp).
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