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NPC Generator

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Advanced [show]


Semyaza Delight, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a green vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a small hat to cover her moderate length white hair. Her face is scarred and worn.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her father. Semyaza was born on a far southern forest where she grew up under the tutelage of her father, an expert Detective. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting. Flaws: Ugly, Sensitive, Hedonist. Bonds: Immigrant. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Semyaza Delight, Female Tiefling Bard 7
Medium (6'4") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 17 (+3)11 (+0)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carnelian (40 gp). Sardonyx (40 gp). Citrine (40 gp).


Social Check DCs


Bathin Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy black suit. His blue hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Bathin Dignity, Male Tiefling Sorcerer 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Athletics +4, History +6
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jheri Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a black costume with the symbols of the sun god on her torso. Her green crest, when down, is lengthy. She has several tiny amber earrings on each ear.

Personality: Eccentric and domineering, Jheri will drive conversation. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a white middle class family as the only child. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She has money and likes to spend it; and to end her boredom

Ideals: Extrovert. Flaws: Fearful, Mundane. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Jheri Kimbatuul, Female Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 10 (+0)16 (+3)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3

Possessions: 600 gp. Freshwater pearl (4 gp). Silver pearl (90 gp). Banded agate (4 gp). Black pearl (1200 gp).


Social Check DCs


Gildmak Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of the four houses of cards around his neck, and a sickle on his belt. His long white hair reaches down to his waist. His eyes are likewise blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Gildmak Wiseacre, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has shaved his head bald. He is baby faced.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Fallond was born with his father's beautiful face. In his 17th year, his parents were killed by a gnolls raid, leaving Fallond alone in the world. After a stint in an orphanage, he was adopted. He became a Animal Trainer soon after.

Motivation: He's attracted to the PC; and he has a crush on the local bounty hunter

Flaws: Impulsive. Bonds: Poor, Enemies, Attractive, Job, Has a crush. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Fallond Torevir, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Quick Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His cinnamon fur, when down, is lengthy. His yellow eyes peer out from beneath his broad brown hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: Quick was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quick took refuge in the old dungeon and found the beat up morningstar and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep; and to reunite with his absent father

Flaws: Mundane, Shy, Insomniac. Bonds: Family, Nature. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Quick Of Dragons, Male Tabaxi Aristocrat 3
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean yellow cloak covering his clean studded leather. He wears a colorful flower in his auburn hair. His gray eyes peer out from beneath his small yellow hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Don was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: To settle down with his crush; and to be a apothecary again

Flaws: Shy, Insomniac. Bonds: Attractive, Job, Has a crush. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Don Smith, Male Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Athletics +3, Insight +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +7

Possessions: 400 gp.


Social Check DCs

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