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NPC Generator

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Advanced [show]


Korfel Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Korfel was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He feels kind of lost in life; and he's looking for his big break

Ideals: Philantrophist, Persistence. Flaws: Hedonist, Depressed. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Korfel Amastacia, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Good (CR 6)
Armor Class 9
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp.


Social Check DCs


Tomph Redfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely white suit with black socks and a vest with buckled shoes. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She receives visions of the future at random moments

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her sister's freedom.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Tomph Redfield, Female Half-Orc Wizard 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)8 (-1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 500 gp.


Social Check DCs


Lorilla Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has slicked back red hair. Her blue eyes peer out from beneath her small tan hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gifted student she started as a Miller, but she got bored and became a Blacksmith. During her travels, Lorilla and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lorilla discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lorilla fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Lorilla Rofferton, Female Gnome Aristocrat 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Olivia Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She has wavy white hair. Her face is scarred and worn.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Banker, Olivia learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.

Motivation: She's looking for her big break; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Enemies, Job, Rich, Adventurer. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Olivia Appleblossom, Female Halfling Commoner 13
Small (2'10") Halfling, Chaotic Good (CR 13)
Armor Class 14
Hit Points 48 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Stealth +7, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Auran, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Zircon (70 gp). Rock crystal (70 gp). Alexandrite (1300 gp). Bloodstone (70 gp). Azurite (10 gp). Fiery yellow corundum (600 gp). Jade (140 gp). Black pearl (1300 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a grey and white robe with the hood down. His hair is black and curly. His green eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Poor, Family. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Nuraval Orcfoe, Male Dwarf Warrior 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)16 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp. Solid gold idol (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Aust Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a yellow suit. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor.

Ideals: Artistic, Entrepeneur. Flaws: Shy, Disease. Bonds: Job. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Aust Tao, Male Half-Elf Ranger 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)7 (-2) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trynnicus Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a green costume with the symbols of strength on his torso. Beneath his clothing is a huge mess of scar tissue. His red crest is lengthy and is close to two feet long. His red eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trynnicus took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Flaws: Secretive. Bonds: Slave, Nature. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Trynnicus Clethtinthiallor, Male Dragonborn Expert 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 9
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +4, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 400 pp. Carnelian (60 gp). Hematite (8 gp). Aquamarine (1300 gp). Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs

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