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Advanced [show]


Skamos Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. He keeps his black hair in a flapper bob. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Bonds: Poor, Family, Mentor. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Skamos Fright, Male Tiefling Wizard 18
Medium (5'5") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 131 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 21 (+5)18 (+4) 9 (-1)16 (+3)
Skills Acrobatics +7, Nature +10
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Auran, Terran
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18444444433

Possessions: 1800 pp. Sapphire pendant on gold chain (1300 gp). An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). An abacus with copper, silver and gold markers (40 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (5000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Cloth of gold vestments (40 gp). A silver and pearl hairclip (100 gp). Sapphire pendant on gold chain (1300 gp). Old masterpiece painting (2200 gp). Gold and topaz bottle stopper cork (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Solid gold idol (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gynnie Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is black and very short. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She enjoys reading and quiet.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. After coming to the age of reason, Gynnie took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: She's in love; and she's repulsed by the pc

Ideals: Logical, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Gynnie Deephollow, Female Halfling Commoner 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 8 (-1)10 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Cloth of gold vestments (80 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Enna Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has styled her black hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Enna Caerdonel, Female Elf Paladin 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp. Iolite (70 gp). Chrysoberyl (150 gp). 6 Acid flasks.


Social Check DCs


Vapula Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman usually wears her green robe and has her monstrous two handed axe always slung over her shoulder. Her brown hair is lengthy and is close to two feet long. Her eyes are red and she is always smoking a pipe.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Vapula lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her absent mother

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Family, Criminal record. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Vapula Tragedy, Female Tiefling Rogue 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. 2 Antitoxin.


Social Check DCs


Althaea Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears professional attire. Her white hair is thinning but still full. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a white middle class family as the only child. Through the years after Althaea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Althaea's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Flaws: Antagonistic, Mundane. Bonds: Attractive, Military. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Althaea Gracey, Female Half-Elf Expert 15
Medium (5'9") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 77 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 17 (+3)15 (+2)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome, Undercommon, Giant
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7

Possessions: 7000 gp. Rhodochrosite (8 gp). Deep blue spinel (1400 gp). Malachite (8 gp). Chalcedony (60 gp). Red-brown spinel (80 gp). Rock crystal (60 gp). Blue sapphire (1600 gp). Freshwater pearl (8 gp). Black pearl (1400 gp). Rhodochrosite (8 gp). Deep green spinel (80 gp). Deep green spinel (80 gp). White pearl (80 gp). Black opal (1600 gp).


Social Check DCs


Kilia Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Adventurer again; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Job, Military. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kilia Fallack, Female Dwarf Adept 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 8000 sp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Quick Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is black, silky, and of moderate length. His yellow eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Quick was born the youngest of three triplets. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Family. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Quick Of Ebony, Male Tabaxi Wizard 4
Medium (6'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs

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