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NPC Generator

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Advanced [show]


Lilith Agility, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports a flattop hair cut. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the south. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Lilith Agility, Female Tiefling Commoner 7
Medium (5'5") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Kody studied abroad. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he is content

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Kody Tickle, Male Human Expert 11
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Asheton, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of quarterstaffs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. With wild golden hair. Her eyes, though not visible through her cowl, are violet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To clean up the streets; and she'd like to take her coworkers down a peg

Ideals: Fighting, Philantrophist. Bonds: Religious, Job, Guardian. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Agatha Asheton, Female Human Rogue 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 8 (-1)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Star ruby (1200 gp). Red garnet (120 gp). Blue sapphire (1200 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is long and auburn with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has always had a great fascination with Elven culture. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Racist, Insane. Bonds: Immigrant, Nature. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Enialis Aloro, Male Half-Elf Wizard 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1000 sp.


Social Check DCs


Kody Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His auburn hair is cut jaggedly and amateurishly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful slaver made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Mentor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Kimberly, Male Human Warlock 8
Medium (5'7") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 19 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 180 pp. Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His orange fur is heavily combed to the left. His copper unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Emotional, Fearful. Bonds: Attractive. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emerald Plume, Male Tabaxi Fighter 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 17 (+3)13 (+1)
Skills Insight +7, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Aquamarine (1300 gp). Chrysoberyl (150 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Sammal Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sammal took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic. Bonds: In love, Nature, Rich. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Sammal Enigma, Male Tiefling Monk 9
Medium (6'10") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +2

Possessions: 20000 cp. Freshwater pearl (10 gp). Deep green spinel (160 gp). Eye agate (10 gp). Jasper (70 gp). Banded agate (10 gp).


Social Check DCs

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