Perra Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She usually wears her green robe and has her halberd always slung over her shoulder. Her crest is rusty and very short. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She exudes charisma. She is a tour de force of persuasion. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Has a crush, Military. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1200 sp. Moss agate (13 gp). Amethyst (60 gp). Rhodochrosite (13 gp). 1 Masterwork Common Melee.
Nella Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman dresses like a well dressed Sage does. Her clothes are grease stained in places. Her black hair is knotted and matted. Her hazel eyes peer out from beneath her wide-brimmed black hat.
Personality: She has always had a great fascination with Human culture. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Sage and found it very stressful. She ran away from her former home and has been making her living as a Sage for the past few years.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Racist. Bonds: Job, Poor, Immigrant. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 4 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Gorgûm Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white, dusty cloak. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. He worked as a nervous Spice Merchant and found it very stressful. He inherited the family business which he has now maintained for 2 years.
Motivation: To be a Bellfounder again; and nothing but the best is good enough for him
Ideals: Disciplined, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Markosian Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'4". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and her gloved hand is found clutching a kukri. Her dark red hair is slicked back into a classic pompadour. Her eyes are white and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of southern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south.
Ideals: Disciplined, Joker, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 86 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 6 (-2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 sp.
Ridaro Firahel, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, blue cloak and is in decent physical shape. Her moppish red hair is in a traditional bowl cut. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Slave Trader, her father struggled to pay the bills. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Flaws: Secretive. Bonds: Adventurer, Poor, Religious. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Chain shirt.
Lia Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Dyer. She has styled her red hair well, parting it to the right. Her ears are large.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She served in the navy to pay for her family's outstanding loans. A few years later when the east was not economically sound they moved to her current location. She used her abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Philantrophist, Optimist. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Purban Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His chestnut hair is cut short with large spiked bangs in the front. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. When Purban reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: Revenge; and many gnolls want him driven away
Flaws: Ugly. Bonds: Poor, Guardian, Enemies, Adventurer, Military. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 9 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. Amber (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
