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NPC Generator

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Advanced [show]


Drenna Read, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her golden hair in a pixie cut. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: The child of a Banker, who enjoyed hunting, Drenna was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Nature, Immigrant. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Drenna Read, Female Half-Orc Rogue 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Terran, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Manea Aid, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears green painted combat armor at almost all times. She wears her blue hair up. Her silver eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Performer, Manea learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Performer for the past few years.

Motivation: To be a Miller again; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Manea Aid, Female Tiefling Commoner 12
Medium (4'11") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 31 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large blue jacket. He has done his best to style his red hair to look like a famous performer. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Orryn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Orryn Garrick, Male Gnome Rogue 9
Small (3'5") Gnome, Neutral Good (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1500 gp. Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Efferil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are a pleasant violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Efferil Ofandrus, Male Elf Druid 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 18000 cp. Hematite (7 gp).


Social Check DCs


Agnes Shelby, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. She has a very tight haircut. Her blue eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. Agnes is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Agnes hails from a village terrorized by drow. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Athletic. Bonds: Attractive, Family, Enemies, Rich. Occupation: Layabout

Voice: American accent

Attributes [hide]

Agnes Shelby, Female Human Rogue 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Breastplate.


Social Check DCs


Cumpen Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She is renowned for her bright tan dresses and hats. She has a hunchback. Her auburn hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Cumpen lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and to prove her worth to the world

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cumpen Beren, Female Gnome Rogue 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp. 1 Chain shirt.


Social Check DCs


Adrik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. He has brown hair. His eyes are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Adrik Balderk, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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