Fallond Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears grey trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He keeps his silver hair in a flapper bob. He has gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Fallond lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Optimist, Athletic. Flaws: Shy, Insomniac. Bonds: Family. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 40 gp.
Igden Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky tan painted plate armor. His moppish golden hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Athletic, Optimist, Artistic. Flaws: Disease. Bonds: Enemies. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 38000 sp. Hematite (14 gp). 1 Minor magic item.
Theriatis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a blue suit, grey shirt, and blue tie. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Theriatis was born on a far northern island where he grew up under the tutelage of his mother, an expert Doctor. He was granted arcane powers by his dying sister.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp.
Zanna Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy auburn hair. She has gleaming, smiling gray eyes.
Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.
History: Born in the west to a Barrister, Zanna learned a great deal about her father's area of expertise. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.
Motivation: She is terrified, and will act out of fear.
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Religious, Job. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Elven, Giant
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Just what you see.
Arara Rothenel, Female Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this western woman is dressed in an above average manner. Her brown hair is heavily combed to the right. She has a dull look in her hazel eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Arara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Arara's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Arara and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Euphemia Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is singed and shortened. Her amber eyes peer out from beneath her small red hat.
Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Healer business.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her music dream.
Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Persistence, Artistic, Impeccable. Flaws: Ugly, Insane. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 300 gp. Pink pearl (150 gp). Black pearl (900 gp). Carnelian (60 gp). Deep green spinel (150 gp).
Emerald Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She has orange fur. She is baby faced.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.
History: Emerald was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she is terrified, and will act out of fear
Flaws: Impulsive, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 13)
Armor Class 10
Hit Points 82 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 1000 gp. Tourmaline (90 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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