Katherine Yorke, Female Human [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her brown hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born several months after her father was called into army service. She was taken from her home at a very young age. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she wants nothing more than to rejoin the army
Flaws: Hedonist. Bonds: Attractive, Rich, Military, Slave. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Druidic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 2000 sp. Iolite (50 gp). Deep blue spinel (700 gp). Sard (50 gp).
Eberk Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.
Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has drifted from career to career and currently works as a Carpenter.
Motivation: To be a Herbalist again; and he seems to be bored by most things
Flaws: Disease, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp. 1 Masterwork Common Melee.
Juliana Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a small hat to hide her balding. She has a dull look in her hazel eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The war was a terrible time for her, and Juliana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Juliana reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She loathes her own lifestyle; and retire the richest woman in the west
Ideals: Entrepeneur, Athletic, Disciplined. Flaws: Depressed. Bonds: Military. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
River On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white fur is thinning but still full. This blue eyed westerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Ugly. Bonds: Slave, Criminal record, Adventurer. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: Rock crystal (60 gp). Blue quartz (9 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Brown-green garnet (140 gp). Moss agate (9 gp). 1 Minor magic item.
Valafar Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is heavily combed to the right. His silver eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small island village. A gifted student he started as a Hunter, but he got bored and became a Mayor. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 70 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1800 gp. Amethyst (120 gp). Hematite (5 gp). Bloodstone (20 gp).
Peren Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Disease. Bonds: Attractive, Religious, In love, Nature. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Sun Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Crown-heir. He is portly but not overly obese. He has orange fur. His eyes are likewise yellow.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: Wants a kiss; and he has a crush on the local ruler
Ideals: Artistic. Flaws: Disease. Bonds: Rich, Attractive, Has a crush. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 18 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 6 (-2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 600 gp. Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1300 gp). Old masterpiece painting (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Finely wrought small gold bracelet (10 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!