Edge Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. She wears her beige fur down. Her eyes are likewise copper.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Edge grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Doesn't want to be a Knight and was forced into it by her family; and marry her brother to traveling adventurers
Ideals: Professionalism. Flaws: Antagonistic, Secretive. Bonds: Adventurer, Family. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 80 gp.
Zaffrab Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of death around his neck, and a halberd on his belt. His hair is brown and very short. His green eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Kabbarg Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her hair, while still mostly white, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Flaws: Racist, Disease. Bonds: Attractive, Military, Rich. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 37 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 1000 gp.
Gimurt Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this western man prefers to wear brown clothing when he does not wear armor. He keeps his silver hair in a flapper bob. His eyes are brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and wants to work out more often
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Mentor, Adventurer. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 86 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 100 pp. Malachite (6 gp). 1 Minor magic item. 1 Minor magic item.
Dreali Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, red shirt, and green tie. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter
Ideals: Philantrophist, Gifted. Flaws: Insane, Ugly. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 75 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 90 pp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Brass mug with jade inlays (200 gp). Solid gold idol (800 gp).
Enna Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with black socks and a vest with buckled shoes. She carries with her a set of nunchakus, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has moderate length silver hair. She has gleaming, smiling violet eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: To reunite with her absent mother; and seeks redemption
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Family. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 900 sp.
Ovina Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears brown trousers with green and white striped suspenders. She wears various colorful collared shirts and is in decent physical shape. She wears her golden hair up in a very large beehive style do. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Ovina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Justice. Flaws: Addict, Fearful. Bonds: Poor, Mentor. Occupation: Server
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. Jeweled anklet (3000 gp).
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