Carrie Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.
History: When he was but 3 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He moves from town to town, unable to find a place to settle.
Motivation: Tabaxi compassion; and he is currently in port desperately looking for someone to get him out
Flaws: Racist, Selfish. Bonds: Attractive, Immigrant, Slave. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 30 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 180 pp. Obsidian (14 gp). Azurite (14 gp).
Bathin Haste, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His hair is short and brown. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Bathin has worked very hard to control his curse. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Philantrophist, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Zagga Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a worn and beaten armor. She wears her silver hair up in a very large beehive style do. Her eyes are likewise hazel.
Personality: She speaks before she thinks and is too direct. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: When she was but 8 years old her parents immigrated from the east. She found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Money/treasure; and she has passion for adventuring and risk
Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer, Rich. Occupation: Cartwright
Voice: Squeaky
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 6000 sp.
Shava Raethran, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are a pleasant brown.
Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born at the edge of vast plains. A gifted student she started as a Animal Trainer, but she got bored and became a Beggar. She's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Enemies, Nature, Job. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 900 gp. Golden yellow topaz (1000 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Reed, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He has shaved his head bald. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a crush on the local Mason; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Disease, Impulsive. Bonds: Criminal record, Has a crush. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 77 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 11000 sp.
Hrathy Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. Her chestnut hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Hrathy will drive conversation. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Hrathy was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She has passion for adventuring and risk; and revenge
Ideals: Extrovert. Flaws: Insane. Bonds: Adventurer, Poor, Enemies. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1400 gp. Black star sapphire (900 gp). Tourmaline (140 gp).
Dynamic Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky pastel painted plate armor. He wears his lavender fur down. His eyes, though not visible through his cowl, are blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Justice, Gifted. Flaws: Racist, Fearful. Bonds: Has a crush. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
Possessions: 3000 gp. Star ruby (800 gp). Eye agate (16 gp). Rich purple corundum (800 gp). Golden yellow topaz (1500 gp). Hematite (16 gp). Golden yellow topaz (1500 gp). Coral (140 gp). Star rose quartz (30 gp). Obsidian (16 gp). Red-brown spinel (140 gp). Eye agate (16 gp). Sard (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
