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NPC Generator

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Advanced [show]


Harbek Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Roofer soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Harbek Torevir, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. Violet garnet (200 gp).


Social Check DCs


Andram Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He has moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful brothel owner made him what he is. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Mentor. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Andram Conviction, Male Tiefling Warlock 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)18 (+4) 9 (-1)10 (+0)
Skills Nature +7
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Auran, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 1000 gp.


Social Check DCs


Unvera Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries falchions. She has slicked back auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.

Motivation: She is terrified, and will act out of fear; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Artistic. Flaws: Greedy, Fearful. Bonds: Attractive. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Unvera Wildwander, Female Gnome Fighter 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Cumpen Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). She has no hair. She has brown eyes.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Cumpen Daergel, Female Gnome Rogue 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Naal Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear ponchos typically of a light blue in addition to tight pants. His whole body is exceptionally muscular. His long black hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: Naal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. A freak accident while working with his Shipwright mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Immigrant, Religious, Mentor. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Naal Caphaxath, Male Elf Druid 5
Medium (4'10") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)19 (+4)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. Star rose quartz (80 gp). Blue star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Qemuel Open, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in black turtlenecks beneath a brown coat with green slacks. His black hair is lengthy. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Junk Dealer mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Disease. Bonds: Poor. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Qemuel Open, Male Tiefling Expert 7
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: He was raised in a white middle class family as the only child. Kelter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Kelter Tealeaf, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs

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