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NPC Generator

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Advanced [show]


Raiann Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of shortbows on her belt, each one with a aquamarine on the hilt. She has moderate length rusty crest. Her red eyes peer out from beneath her Stetson green hat.

Personality: She can speak with the recently deceased. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Raiann Ebynichtomonis, Female Dragonborn Adept 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)15 (+2) 10 (+0)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Meriele Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and very much looks the part of a Shipwright. Her black hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Meriele enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Meriele was raised in a hard working conservative environment. She worked as a nervous Shipwright and found it very stressful. She then took over the family business and is one of the better Shipwright for hire.

Motivation: Further expansion of business; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy, Hedonist. Bonds: Job. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Meriele Cithreth, Female Elf Warlock 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2700 sp. Chrysoprase (60 gp). Brown-green garnet (140 gp).


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars, he is not a threatening figure. His hair is cut close to his head. His eyes are amber and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Logical. Flaws: Ugly, Emotional, Mundane. Bonds: In love. Occupation: Sage

Voice: Raspy

Attributes [hide]

Nordak Battlehammer, Male Dwarf Adept 4
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 23000 sp.


Social Check DCs


Nirgel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky black painted plate armor. He wears a Stetson hat to cover his moderate length blue hair. His black eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with music.

History: He got into the Beggar business at a young age. His childhood dream was to be a Unemployed, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nirgel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Adventurer, Job, Enemies, Military. Occupation: Beggar

Voice: French accent

Attributes [hide]

Nirgel Dread, Male Tiefling Warrior 6
Medium (5'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 700 gp. Carnelian (30 gp). Tiger eye turquoise (5 gp). Azurite (5 gp). Tourmaline (70 gp).


Social Check DCs


Diggory Harley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish chestnut hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Harley, Male Human Ranger 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 9 (-1)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Oriax Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His white hair is slicked back into a classic pompadour. His eyes are gold.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: A powerful slaver made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Bonds: Attractive, Military, Mentor. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Oriax Agility, Male Tiefling Cleric 7
Medium (6'10") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 500 gp.


Social Check DCs


Sybil Haley, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a large brown jacket, and sports empty pouches on her belt. She wears a wide-brimmed hat to cover her moderate length red hair. She wears a mask on her face.

Personality: She exudes charisma. She is a tour de force of persuasion. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She inherited the family business which she has now maintained for 3 years.

Motivation: To be a Fortune-teller again; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Attractive, Rich, Religious, Job. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Sybil Haley, Female Human Expert 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Sard (70 gp). Obsidian (16 gp). Blue quartz (16 gp).


Social Check DCs

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