Patrick Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his violet robe and has his greataxe always slung over his shoulder. His tied-back hair is brown. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: To protect his home; and expand his business
Ideals: Fighting, Extrovert. Bonds: Immigrant, Job, Guardian. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 150 gp.
Tarhun Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black crest is braided into rings. His gold eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: Tarhun was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 7000 cp.
Zagga Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her brown hair in a flapper bob. She has several tiny jet earrings on each ear.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Zagga was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Zagga decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by brigands. Zagga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and someone believes her a fraud
Ideals: Logical. Bonds: Rich, Enemies, Military, Criminal record. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Elven, Celestial
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 200 gp. Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item.
Tricking Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has wavy orange fur. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Bricklayer, but he got bored and became a Stylist. He struck the Stylist job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job, Military. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 16)
Armor Class 13
Hit Points 26 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Large well-done wool tapestry (600 gp). Gold cup set with emeralds (5000 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item.
Jane Hallewell, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman tends to wear a brown poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is overprotective of those who hire her services. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal dancing training, and achieved minor success. She inherited the family business which she has now maintained for 8 years.
Motivation: Expand her business.
Ideals: Artistic. Bonds: Guardian, Military, Job. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp.
Theriatis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan shirt with thin black vertical stripes and blue pants. He sports a long chestnut beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying sister.
Motivation: He feels threatened by others.
Ideals: Gifted, Persistence. Flaws: Ugly, Fearful, Mundane. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
Possessions: Just what you see.
Herleva Kendall, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tight fitting brown shirt and pants. Her blonde hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Optimist, Extrovert. Bonds: Religious, Mentor. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 7 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2600 gp. Zircon (80 gp). Bloodstone (80 gp). Citrine (80 gp). Amethyst (150 gp). Black star sapphire (400 gp). Zircon (80 gp).
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