Koeth Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his auburn hair up. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Zâthra Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up. His eyes are violet and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Philantrophist. Bonds: Poor. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 121 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
Possessions: 3000 gp. Violet garnet (1400 gp). Onyx (50 gp). Rich purple corundum (1100 gp). Brown-green garnet (40 gp). Sard (50 gp). Blue quartz (7 gp). Jade (40 gp). Silver pearl (40 gp). Emerald (1100 gp). Rose (50 gp). Iolite (50 gp). Blue quartz (7 gp). Black pearl (1400 gp). Amethyst (40 gp). Jet (40 gp). Alexandrite (1400 gp). White pearl (40 gp).
Ownka Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her chestnut hair in a flapper bob. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to raise her children well; and to reunite with her old friends
Ideals: Entrepeneur. Flaws: Selfish, Antagonistic. Bonds: Family, Adventurer. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 pp. Zircon (70 gp).
Bruz Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born to a pair of adventurers, Bruz grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 77 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 400 pp. Sardonyx (70 gp). Jade (90 gp). Malachite (12 gp). White pearl (90 gp). Alexandrite (1000 gp). Jade (90 gp). Blue quartz (12 gp). Star rose quartz (70 gp). Chrysoberyl (90 gp). White pearl (90 gp). Carnelian (70 gp). 1 Medium magic item.
Sammal Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He wears his red hair down. His black eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Sammal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Sammal grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Military, Adventurer, Job. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 17)
Armor Class 13
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 18
Languages Common, Terran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: 7000 gp. Rose (30 gp). Coral (60 gp). Zircon (30 gp). Black pearl (1100 gp). Azurite (4 gp). Fire opal (600 gp). Onyx (30 gp). Smoky quartz (30 gp). Obsidian (4 gp). Rhodochrosite (4 gp). Moonstone (30 gp). Blue quartz (4 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Fiery yellow corundum (600 gp). Brown-green garnet (60 gp). Sard (30 gp). Blue sapphire (600 gp). Jade (60 gp). Golden pearl (60 gp). Deep blue spinel (1100 gp). Iolite (30 gp). Pink pearl (60 gp). Red spinel (60 gp).
Jebeddo Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue costume with the symbols of strength on his torso. He has a long silver beard with little hanging trinkets. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Tourmaline (150 gp).
Fax Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He sports a flattop crest cut. His gold eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Military, Family. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 200 gp. 2 Holy water. 2 Tanglefoot bags. 2 Tanglefoot bags.
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