Fallond Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. He has a moderate pudge and is not very fit. He has red hair. His amber eyes peer out from beneath his deerstalker grey hat.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has drifted from career to career and currently works as a Jeweler.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting. Flaws: Racist. Bonds: Job, Criminal record, Military. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. Red spinel (80 gp). Red spinel (80 gp).
Gerald Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long auburn hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gerald was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker, Philantrophist. Bonds: Poor, Attractive, Job. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 60 pp. Golden yellow topaz (1000 gp). Amethyst (40 gp). White opal (1300 gp). Citrine (50 gp).
Miles Everleigh, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He usually wears his brown robe and has his scythe always slung over his shoulder, and his gloved hand is found clutching a scythe. His head has been shaved. His brown eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Nature. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp.
Antrara Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a green cloak and cross-gartered black stockings. Her black crest is long and unkept. Her fierce red eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 70 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (300 gp).
Mardnab Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tan painted combat armor at almost all times. Her red hair has been sun bleached extensively. She has gleaming, smiling violet eyes.
Personality: Mardnab wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.
History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Actor, and she later adopted a second daughter.
Motivation: To reunite with her absent mother; and regain custody of her daughter
Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Family. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 15000 sp. 1 Minor magic item.
Beast In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. Her fur is white, silky, and of moderate length. Her hazel eyes are passionate and lively.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the north. A few years later when the west was not economically sound they moved to her current location. After a long history of fighting, Beast and her spouse have recently divorced.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Immigrant. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2200 gp. Fire opal pendant on a fine gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Dagger Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His orange fur is heavily combed to the right. His eyes are copper and he is always smoking a pipe.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Priest, who enjoyed hunting, Dagger was taken on many hunting expeditions. A gifted student he started as a Priest, but he got bored and became a Glassblower. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Nature. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

