Geva Acton, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has slicked back red hair. She is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Geva isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: When she was but 7 years old her parents immigrated from the east. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is wracked by social anxiety.
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Criminal record, Immigrant. Occupation: Apothecary
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Vepar Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'4". She wears an entirely black suit with tan socks and a vest with buckled shoes, and her gloved hand is found clutching a morningstar. Her blue hair is singed and shortened. Her eyes are white and beady.
Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.
History: Vepar was born in the south. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Professionalism, Persistence. Flaws: Ugly, Insane. Bonds: In love. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 320 gp. Lapis lazuli (9 gp). Iolite (20 gp). Black pearl (500 gp). 1 Everburning torch.
Dalaba Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair, when down, is lengthy. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She comes from a rich eastern family. She was taken as a slave by a traveling circus and forced to perform She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and her religion dominates her actions
Ideals: Philantrophist. Bonds: Rich, Religious, Slave, Nature. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Average lock.
Shedinn Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brass crest is kept up in a ponytail inside a top hat. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Addict, Insomniac. Bonds: Criminal record, Military. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 7 (-2) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 2000 cp.
Megren Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her crest is short and scarlet. Her red eyes peer out from beneath her top black hat.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the north. She was an apprentice working in her father's forge. She left for the north, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Crown-heir
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1400 gp. Citrine (60 gp). Golden yellow topaz (1100 gp). Citrine (60 gp). Rhodochrosite (6 gp).
Tawna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her auburn hair is knotted and matted. Her brown eyes lackadaisically let the world flow into them.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She pushes her goals aggressively. She is also a coward if confronted.
History: Tawna lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was always very intelligent and has formed a secret society of specialists.
Motivation: Further expansion of business; and wants to raise her children well
Flaws: Secretive, Fearful. Bonds: Adventurer, Family, Job. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 43000 sp. A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Susannah Van Es, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. With bright golden hair. Her green eyes are slightly larger than normal.
Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Susannah lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and her relatives are trying to arrange a marriage
Flaws: Insane, Impulsive, Insomniac. Bonds: Attractive, Family, Immigrant. Occupation: Bather
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
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