Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is unkempt and raggedy. He has a dull look in his blue eyes.
Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +7
Possessions: 1600 gp. Finely wrought small gold bracelet (100 gp). Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).
Isabella Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She sports yellow clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. Her hair is auburn and curly. She has blue eyes and a yellow hat with a grey feather.
Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.
History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Isabella took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Philantrophist, Gifted. Bonds: Slave, Criminal record, Enemies. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp.
Târz Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black tunic with violet highlights, and long grey pants that bunch up around his shoes. He has styled his auburn hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice, Fighting. Bonds: Attractive, Adventurer, Criminal record. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 20000 cp. Peridot (40 gp).
Cecily Barney, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. She sports a flattop hair cut. She is baby faced.
Personality: She is mildly Human supremacist, though she does not identify as such. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a pair of adventurers, Cecily grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Human conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Pink pearl (50 gp). Fiery yellow corundum (700 gp).
Ella Reid, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her brown hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Ella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Gifted, Fighting. Bonds: Nature, Poor. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 160 gp. 3 Alchemist’s fire.
Gomory Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. She wears a top hat to hide her balding. Her gold eyes lackadaisically let the world flow into them.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Gomory was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to travel the world and help people.
Motivation: To reunite with her absent father; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Secretive. Bonds: Immigrant, Criminal record, Family. Occupation: Barber
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 72 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torbera Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She prefers to wear grey pants and tee shirts. She has a hunchback. She has golden hair. She wears round tiny glasses practically rammed into her face.
Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.
History: She was raised in a island tribe. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and to be a glassblower again
Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 340 gp.
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