Spring Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tattered old clothes. His fur is greying and his face has many wrinkles. He has amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp.
Tiaathque Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is cut short. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Disciplined. Bonds: Attractive, Slave, Adventurer, Poor. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 45 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 250 pp. Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (500 gp).
Maegan Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this southern woman wears a fancy red dress. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Poor, Enemies. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Tourmaline (40 gp).
Sarah Whitby, Female Human [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized jet on her right hand. Her auburn hair is singed and shortened. Her face is scarred and worn.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Human conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and a strong sense of loyalty to dragonborn people
Ideals: Logical, Persistence. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 700 gp. Obsidian (12 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Nimble Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. Her black fur is matted, messy, and big. She is baby faced.
Personality: She is irascible and easily irritated. She is a very good compulsive liar and kleptomaniac.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Nimble was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nimble decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Nimble and her spouse have recently divorced.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and money/treasure
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 74 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 40 pp. Sapphire pendant on gold chain (900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dariff Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. She has no hair. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She has all her life been fascinated with singing.
History: Dariff was born in the west. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She now mingles about in high society.
Motivation: A strong sense of loyalty to Half-Orc people; and she has money and likes to spend it
Ideals: Artistic, Persistence. Flaws: Ugly, Shy, Racist. Bonds: Rich. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Rinn Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Rinn was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now travels the world, in search of power and loot.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and to unite with her sister
Flaws: Antagonistic. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 5 (-3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 7000 cp. 1 Half-Plate.
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