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Advanced [show]


Georgina Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her black hair up. Her fierce hazel eyes like to dwell on things.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She would like to get married and retire; and she has decided she is irredeemable

Flaws: Antagonistic, Racist. Bonds: Attractive, Criminal record, Has a crush. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Georgina Silvereyes, Female Halfling Cleric 9
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 27 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 80 pp. Rock crystal (80 gp). Citrine (80 gp). Onyx (80 gp). Violet garnet (300 gp). Malachite (16 gp).


Social Check DCs


Caelynn Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears many layers of old clothing at all times. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. As long as the job gets done she does not care how it got done.

History: Born in the east to a Interpreter, Caelynn learned a great deal about her father's area of expertise. In her 13th year, her parents were killed by a gnolls raid, leaving Caelynn alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Expand her business; and balancing her hectic life and new interpreter responsibilities is difficult

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Caelynn Teinithra, Female Elf Ranger 13
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His fur is cut close to his head. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Addict, Fearful, Disease. Bonds: Rich, Immigrant. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Serpent Plume, Male Tabaxi Adept 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a white costume with the symbols of luck on his torso. His black hair is smooth and relatively long. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Commoner 16
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 54 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Athletics +5, Deception +8
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Aquan, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8

Possessions: 500 pp. Chalcedony (30 gp). Red-brown spinel (150 gp). Violet garnet (400 gp). Violet garnet (400 gp). Freshwater pearl (12 gp). White pearl (150 gp). Alexandrite (400 gp). Blue quartz (12 gp). Red-brown spinel (150 gp). Aquamarine (400 gp). Iolite (30 gp). Brown-green garnet (150 gp). Silver pearl (150 gp). Black opal (1600 gp). Citrine (30 gp). Jasper (30 gp). Star rose quartz (30 gp).


Social Check DCs


Mastema Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Mastema lived on a farm with her mother, near the main road leading to a nearby town. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Farmer and was forced into it by her family.

Ideals: Logical. Flaws: Depressed, Fearful. Bonds: Attractive, Family. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Mastema Verity, Female Tiefling Warlock 13
Medium (5'3") Tiefling, Lawful Evil (CR 13)
Armor Class 10
Hit Points 115 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has yellow fur. She wears large thick round spectacles.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She misses her home and complains about the freezing weather, even in summer.

History: The child of northern immigrants she idolized her father. She was an athlete and attended two major summer competitions. She never won. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Ideals: Athletic. Bonds: Enemies, Immigrant. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Windy Candle, Female Tabaxi Druid 10
Medium (4'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. He has wavy red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Artistic, Logical. Flaws: Shy. Bonds: Rich. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Adelard Ray, Male Half-Elf Commoner 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. Alexandrite (400 gp). Golden yellow topaz (400 gp).


Social Check DCs

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