Drusilia Floshem, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered brown stockings. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy and is close to two feet long. She has a dull look in her blue eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a minor phobia of water and hates getting wet.
History: She is a Slaad in disguise. Drusilia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.
Motivation: She is wracked by social anxiety; and meet up once more with her childhood friend
Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3000 sp. 1 Breastplate. 1 Half-Plate.
Anakis Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair is blue and very short. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to fit into much smaller and tighter spaces than normal.
History: When she was but 7 years old her parents immigrated from the east. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: Gnomish compassion; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 78 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 gp. Golden yellow topaz (1300 gp). Sard (40 gp). Carnelian (40 gp). Hematite (15 gp). 1 Medium magic item.
Elizabeth Alby, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is an epitome of beauty. With wild brown hair. She wears a mask on her face.
Personality: This woman loves painting and to teach people painting more than just about anything. She plays an instrument quite well.
History: Sold as a small child to a wizard, Elizabeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and half-orc compassion
Ideals: Artistic. Flaws: Racist. Bonds: Rich, Attractive, Mentor. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 5 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Torz Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His black hair is knotted and matted. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Miner. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Miner and found it very stressful. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.
Motivation: Wants to open a new tavern; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 3000 cp. Moss agate (7 gp). Rhodochrosite (7 gp). 1 Masterwork Light wooden shield.
Nimble Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His red fur is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1200 gp.
Euron Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered falchion and tarnished spear as well. His silver hair is matted, messy, and big. He has gleaming, smiling silver eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Jade Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her gray fur is kept up in a ponytail inside a deerstalker hat. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born to a poor family in the city she treasured whatever gifts she got. Jade liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the north, certain she would find work there.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Ideals: Joker. Bonds: Poor, Family, Nature, Immigrant. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 1200 gp. Rock crystal (50 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!