Nogu Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman has a large white mantle and cape that has been intricately interwoven into her violet robe. She is muscular with a powerful set of arms. She wears a deerstalker hat to hide her balding. She has amber eyes and a white hat with a violet feather.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses divination through singing.
History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Commoner school at a young age so that she could practice her martial talents. She has worked as a Adventurer like her mother before her.
Motivation: She would like to get married and retire; and wants a kiss
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 6000 sp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olunt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair, when down, is lengthy. His amber unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 5 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Eye agate (12 gp). 1 Masterwork Thieves’ tools.
Bulzo Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright auburn hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his father.
History: Born in the west his family was never financially stable. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Fighting, Athletic, Entrepeneur, Logical. Bonds: Poor. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Daar Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop crest cut. Her otherwise smooth face is marked with small tiny scars.
Personality: Daar wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Daar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Military, Nature. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 800 gp. Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp).
Donaar Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue crest. He likes to wear black tank tops with pastel pants. He has a hunchback. His blue crest has been sun bleached extensively. His eyes are red and he is always smoking a pipe.
Personality: Donaar is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born at the edge of vast mountains. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Nature, Adventurer. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.
Lone Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black fur, when down, is lengthy. Her hazel unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Lone embodies much of what other species detest in the Tabaxis. She is harsh and unforgiving.
History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Military. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Oloric Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he is greedy
Ideals: Persistence. Flaws: Depressed. Bonds: Rich, Criminal record, Immigrant. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Banded agate (9 gp). Bloodstone (40 gp). Pink pearl (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
