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NPC Generator

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Advanced [show]


Traulam Firahel, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She carries with her a set of morningstars on her belt, each one with a emerald on the hilt. She wears a broad hat to cover her moderate length red hair. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a minor phobia of water and hates getting wet.

History: Born in the east her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She became a Locksmith soon after.

Motivation: She is wracked by social anxiety.

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Poor. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Traulam Firahel, Female Elf Aristocrat 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)10 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Hourglass.


Social Check DCs


Enidda Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her brown hair is thinning but still full. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Enidda was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Fletcher job and began her own company from there.

Motivation: She's looking for her big break; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Enidda Gummen, Female Gnome Adept 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Curran Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His hair is long and chestnut with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Mundane. Bonds: Job, Immigrant. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Curran Littlefoot, Male Halfling Warrior 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 7 (-2)16 (+3)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Korfel Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely blue suit with tan socks and a vest with buckled shoes. He has wavy white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Korfel was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Poor, Military. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Korfel Lathalas, Male Elf Barbarian 13
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 92 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Investigation +6, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Aquan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Jeweled gold crown (5000 gp). 1 Medium magic item.


Social Check DCs


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His red hair is singed and shortened. His amber eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Patrick Walcott, Male Human Fighter 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 pp. Solid gold idol (300 gp).


Social Check DCs


Bundrigo Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a red costume with the symbols of the sun god on his torso. He has a hunchback. He keeps his long golden hair kept up in a rat tail. His green eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Immigrant. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Bundrigo Kettlewhistle, Male Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Oloric Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt with thin tan vertical stripes and grey pants. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. Through the years after Oloric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Oloric's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Addict, Antagonistic. Bonds: Rich, Military. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Oloric Balderk, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 170 gp.


Social Check DCs

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