Riswynn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She dresses in grey turtlenecks beneath a brown coat with white slacks. She wears a feathered hat to cover her moderate length silver hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves music and to teach people music more than just about anything. She has a small toy that she constantly fidgets with.
History: Riswynn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered music. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants to get laid; and she is content
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Poor, Has a crush. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 19 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1800 sp.
Rieta Terror, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor, and carries maces. Her hair is short and white. Her eyes are red and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she feels threatened by others
Ideals: Fighting. Flaws: Sensitive, Fearful. Bonds: Criminal record, Attractive. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: Just what you see.
Kilia Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, green shirt, and violet tie, and carries monstrous two handed axes. Her black hair is knotted and matted. Her thin eyebrows rest above her beady green eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She pushes her goals aggressively. She is also a coward if confronted.
History: Kilia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 1000 cp.
Malquis Horineth, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears blue trousers with grey and blue striped suspenders. She wears various colorful collared shirts. She has no hair. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is afraid of women and trembles around them
History: The child of a Gardener, who enjoyed hunting, Malquis was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Secretive. Bonds: Nature, Family. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 61 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Moonstone (60 gp). Violet garnet (300 gp). Peridot (60 gp). Emerald (1200 gp). Obsidian (7 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.
Finellen Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Mason uniform. She has a moderate pudge and is not very fit. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A powerful brothel owner made her what she is. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.
Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend
Ideals: Joker. Bonds: Job, Adventurer, Mentor, Slave. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Just what you see.
Blossom Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat. Her blonde hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is frequently practicing swordplay.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Ploughman, but she was a colossal failure. She inherited the family business which she has now maintained for 10 years.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Flaws: Insane, Depressed, Disease. Bonds: Military, Job. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: Deep green spinel (80 gp).
Blorg Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky white painted plate armor. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his father. Blorg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 102 (12d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 11 (+0) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
Possessions: 4000 gp. Sard (50 gp). Iolite (50 gp). Chrysoberyl (40 gp). Star ruby (1400 gp). Moss agate (6 gp). Aquamarine (800 gp). Tiger eye turquoise (6 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

