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NPC Generator

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Advanced [show]


Ombul Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has styled his silver hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of northern immigrants he idolized his mother. Cursed with vampirism at a very young age, Ombul has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Cynical, Disease. Bonds: Attractive, Criminal record, Immigrant. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Ombul Kettlewhistle, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Merla Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white pants and tee shirts. She is physically well-built. Her red hair is wavy and long. Her violet eyes are slightly larger than normal.

Personality: Abrasive and pushy, she has a hard time making friends. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered singing. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Merla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Enemies, Military. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Merla Wildcloak, Female Halfling Aristocrat 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Smoking Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman very much looks the part of a Sellsword. Her gray fur is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a small toy that she constantly fidgets with.

History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Sellsword for hire.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Smoking Hummingbird, Female Tabaxi Monk 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp. Deep green spinel (160 gp). 1 Breastplate.


Social Check DCs


Amnon Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is brown and very short. His eyes are gold and he is always smoking a pipe.

Personality: Amnon wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Athletic, Disciplined, Fighting. Flaws: Insane. Bonds: Family. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Amnon Still, Male Tiefling Monk 6
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)18 (+4) 8 (-1)17 (+3)
Skills History +7, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Aquamarine (1400 gp).


Social Check DCs


Marastyr Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. She keeps her silver hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Marastyr was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Sensitive, PTSD. Bonds: Rich, In love, Job. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Marastyr Fireforge, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Insane, Antagonistic, Impulsive. Bonds: In love, Slave. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Halimath Ariessus, Male Elf Commoner 12
Medium (5'4") Elf, True Neutral (CR 12)
Armor Class 15
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills History +8, Religion +8
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin, Aquan, Terran
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (900 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His head has been shaved. His eyes are amber and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Lewis was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Locksmith.

Motivation: To be a Server again.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Lewis Colton, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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