Callybon Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an entirely tan suit with grey socks and a vest with buckled shoes, and is pretty ugly. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: Eccentric and domineering, Callybon will drive conversation. She also has developed a complete distrust of the Bricklayer profession.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Body Guard soon after.
Motivation: Expand her business; and further expansion of business
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Tiaathque Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a blue top hat and blue clothes. She keeps her long golden hair kept up in a rat tail. Her eyes are hazel and catlike.
Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Tiaathque studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Shy, Fearful, Racist. Bonds: Adventurer. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Katherine Clapham, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a grey cloak and cross-gartered blue stockings. She has done her best to style her silver hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a very good compulsive liar and kleptomaniac.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved out north to avoid the crime she committed. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Athletic. Flaws: Sensitive, Mundane, Secretive. Bonds: Criminal record. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Makaria Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is wearing a perfectly clean shirt and pair of pants. She is muscular with a powerful set of arms. Her purple hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Criminal record. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Giant
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1300 gp. Brass mug with jade inlays (400 gp).
Raymond Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to cover his moderate length auburn hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Sensitive, Fearful. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item.
Arava Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of maces on her belt, each one with a jet on the hilt. Her silver crest is slicked back into a classic pompadour. Her eyes are gold and she is always smoking a pipe.
Personality: She will rave to anyone who will listen. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a daughter. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Arava never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Insane. Bonds: Attractive, In love. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 61 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 500 gp. Fiery yellow corundum (600 gp). Chrysoberyl (70 gp). Deep green spinel (70 gp).
Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His orange fur is still thick. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Five grew up listening to his father's many stories. In his 17th year, his parents were killed by a gnolls raid, leaving Five alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 66 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 7000 gp. Chrysoprase (20 gp). Eye agate (14 gp). Red garnet (70 gp). Black star sapphire (1600 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Moss agate (14 gp). Deep blue spinel (1600 gp). Amethyst (70 gp). Freshwater pearl (14 gp). Aquamarine (1600 gp). Tiger eye turquoise (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
