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NPC Generator

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Advanced [show]


Akta Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a robe, a symbol of luck around her neck, and a sword on her belt. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a very good compulsive liar and kleptomaniac.

History: The child of a Performer, who enjoyed hunting, Akta was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Criminal record. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Akta Sanctuary, Female Tiefling Expert 3
Medium (4'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Dworic Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He very much looks the part of a Spy. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born at the edge of vast forest. Dworic liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease, Selfish. Bonds: Job, Enemies, Nature. Occupation: Spy

Voice: German accent

Attributes [hide]

Dworic Battlehammer, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 13 (+1)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Beloril Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. A gifted student he started as a Slave Trader, but he got bored and became a Merchant. He has drifted from career to career and currently works as a Merchant.

Motivation: Further expansion of business; and to be a slave trader again

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Beloril Thrahak, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. Coral (60 gp).


Social Check DCs


Tree Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her beige fur is still thick. Her green eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She comes from a rich western family. In her 10th year, her parents were killed by a giants raid, leaving Tree alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Tree Blossom, Female Tabaxi Cleric 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Griselda Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy yellow dress. Her brown hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She can speak with the recently deceased. She invites people to come help in her community garden.

History: Griselda was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Griselda Adler, Female Half-Elf Barbarian 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. Brown-green garnet (40 gp). Alexandrite (1600 gp). Lapis lazuli (11 gp). Sard (60 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Buckler. 1 Chain shirt.


Social Check DCs


Vilberg Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His golden hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Vilberg grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and he is wracked by social anxiety

Ideals: Athletic, Persistence. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Vilberg Cooper, Male Half-Orc Druid 9
Medium (5'6") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Athletics +6, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1000 gp. A roughly beaten golden orb (60 gp). An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item.


Social Check DCs


Osah Wish, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She tends to wear a large green jacket. She wears a broad hat to hide her balding. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She feeds upon the attention of others.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She feels that her past leaves her morally obligated to help; and balancing her hectic life and new marshal responsibilities is difficult

Ideals: Athletic. Flaws: Secretive, Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Osah Wish, Female Tiefling Wizard 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)7 (-2) 12 (+1)19 (+4)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Hematite (16 gp).


Social Check DCs

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